Cobblemon moves list

Every move in Cobblemon with its power, accuracy, PP, priority and what it actually does. 913 moves indexed, filterable by type and by whether they are physical, special or status.

MoveTypeClassPowerAccPPEffect
Light That Burns The Sky psychic special 200 1 Inflicts damage using either Attack or Special Attack stat, whichever is higher.
Genesis Supernova psychic special 185 1 Changes the terrain to Psychic Terrain after inflicting damage.
Prismatic Laser psychic special 160 100% 10 User foregoes its next turn to recharge.
Psycho Boost psychic special 140 90% 5 Lowers the user’s Special Attack by two stages after inflicting damage.
Future Sight psychic special 120 100% 10 Hits the target two turns later.
Synchronoise psychic special 120 100% 10 Hits any Pokémon that shares a type with the user.
Dream Eater psychic special 100 100% 15 Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.
Photon Geyser psychic special 100 100% 5 Inflicts regular damage with no additional effect.
Psystrike psychic special 100 100% 10 Inflicts damage based on the target’s Defense, not Special Defense.
Luster Purge psychic special 95 100% 5 Has a chance to lower the target’s Special Defense by one stage.
Mist Ball psychic special 95 100% 5 Has a chance to lower the target’s Special Attack by one stage.
Freezing Glare psychic special 90 100% 10 Inflicts regular damage with no additional effect.
Psychic psychic special 90 100% 10 Has a chance to lower the target’s Special Defense by one stage.
Psychic Fangs psychic physical 85 100% 10 Destroys Reflect and Light Screen.
Eerie Spell psychic special 80 100% 5 Inflicts regular damage with no additional effect.
Esper Wing psychic special 80 100% 10
Expanding Force psychic special 80 100% 10 Inflicts regular damage with no additional effect.
Extrasensory psychic special 80 100% 20 Has a chance to make the target flinch.
Glitzy Glow psychic special 80 95% 15 Inflicts regular damage with no additional effect.
Hyperspace Hole psychic special 80 5 Ignores and destroys protection effects.
Lumina Crash psychic special 80 100% 10
Psyblade psychic physical 80 100% 15
Psyshock psychic special 80 100% 10 Inflicts damage based on the target’s Defense, not Special Defense.
Zen Headbutt psychic physical 80 90% 15 Has a chance to make the target flinch.
Psychic Noise psychic special 75 100% 10
Mystical Power psychic special 70 90% 10
Psycho Cut psychic physical 70 100% 20 Has an increased chance for a critical hit.
Psyshield Bash psychic physical 70 90% 10
Psybeam psychic special 65 100% 20 Has a chance to confuse the target.
Heart Stamp psychic physical 60 100% 25 Has a chance to make the target flinch.
Confusion psychic special 50 100% 25 Has a chance to confuse the target.
Twin Beam psychic special 40 100% 10
Stored Power psychic special 20 100% 10 Power is higher the more the user’s stats have been raised, to a maximum of 31×.
Max Mindstorm psychic physical 10 10 Inflicts regular damage with no additional effect.
Agility psychic status 30 Raises the user’s Speed by two stages.
Ally Switch psychic status 15 User switches places with the friendly Pokémon opposite it.
Amnesia psychic status 20 Raises the user’s Special Defense by two stages.
Barrier psychic status 20 Raises the user’s Defense by two stages.
Calm Mind psychic status 20 Raises the user’s Special Attack and Special Defense by one stage.
Cosmic Power psychic status 20 Raises the user’s Defense and Special Defense by one stage.
Gravity psychic status 5 Disables moves and immunities that involve flying or levitating for five turns.
Guard Split psychic status 10 Averages Defense and Special Defense with the target.
Guard Swap psychic status 10 User swaps Defense and Special Defense changes with the target.
Heal Block psychic status 100% 15 Prevents target from restoring its HP for five turns.
Heal Pulse psychic status 10 Heals the target for half its max HP.
Healing Wish psychic status 10 User faints. Its replacement has its HP fully restored and any major status effect removed.
Heart Swap psychic status 10 User and target swap stat changes.
Hypnosis psychic status 60% 20 Puts the target to sleep.
Imprison psychic status 10 Prevents the target from using any moves that the user also knows.
Instruct psychic status 15 Forces the target to repeat its last used move.
Kinesis psychic status 80% 15 Lowers the target’s accuracy by one stage.
Light Screen psychic status 30 Reduces damage from special attacks by 50% for five turns.
Lunar Blessing psychic status 5
Lunar Dance psychic status 10 User faints, and its replacement is fully healed.
Magic Coat psychic status 15 Reflects back the first effect move used on the user this turn.
Magic Powder psychic status 100% 20
Magic Room psychic status 10 Negates held items for five turns.
Meditate psychic status 40 Raises the user’s Attack by one stage.
Miracle Eye psychic status 40 Forces the target to have no evasion, and allows it to be hit by Psychic moves even if it’s Dark.
Mirror Coat psychic special 100% 20 Inflicts twice the damage the user received from the last special hit it took.
Power Split psychic status 10 Averages Attack and Special Attack with the target.
Power Swap psychic status 10 User swaps Attack and Special Attack changes with the target.
Power Trick psychic status 10 User swaps Attack and Defense.
Psychic Terrain psychic status 10 Protects Pokémon on the ground from priority moves and increases the power of their Psychic moves by 50%.
Psycho Shift psychic status 100% 10 Transfers the user’s major status effect to the target.
Psywave psychic special 100% 15 Inflicts damage between 50% and 150% of the user’s level.
Reflect psychic status 20 Reduces damage from physical attacks by half.
Rest psychic status 5 User sleeps for two turns, completely healing itself.
Role Play psychic status 10 Copies the target’s ability.
Shattered Psyche Physical psychic physical 1 Inflicts regular damage with no additional effect.
Shattered Psyche Special psychic special 1 Inflicts regular damage with no additional effect.
Skill Swap psychic status 10 User and target swap abilities.
Speed Swap psychic status 10 Exchanges the user’s Speed with the target’s.
Take Heart psychic status 10
Telekinesis psychic status 15 Moves have 100% accuracy against the target for three turns.
Teleport psychic status 20 Immediately ends wild battles. No effect otherwise.
Trick psychic status 100% 10 User and target swap items.
Trick Room psychic status 5 For five turns, slower Pokémon will act before faster Pokémon.
Wonder Room psychic status 10 All Pokémon’s Defense and Special Defense are swapped for 5 turns.

How to read a move

  • Physical moves scale off Attack and are reduced by the target's Defense. Special moves use Sp. Attack against Sp. Defense. Matching the move class to your Pokemon's better attacking stat matters more than raw power.
  • Status moves deal no damage. They are how you win close fights, because sleep and paralysis swing both battles and catch rates.
  • Priority above 0 means the move goes first regardless of Speed. Below 0 means it always goes last.
  • STAB: a move matching one of the user's own types gets a 1.5x bonus, so a 90-power move of the right type usually beats a 110-power one of the wrong type.

For what each type beats, see the type chart, and check individual species in the Pokedex to see their real dual-type matchups.