Cobblemon shiny odds calculator
What a shiny hunt actually costs you. Cobblemon's default rate is 1 in 8,192, and these are the encounter counts and hours behind that number.
| Method | Rolls | Odds | 50% by | 90% by | Time to 50% |
|---|---|---|---|---|---|
| Wild encounter The Cobblemon default. One roll per spawn. |
1 | 1 in 8,192 | 5,678 | 18,862 | 18.9 h |
| Wild with Shiny Charm Servers that add a charm usually grant two extra rolls. |
3 | 1 in 2,731 | 1,893 | 6,288 | 6.3 h |
| Breeding One roll per egg unless the server adds Masuda. |
1 | 1 in 8,192 | 5,678 | 18,862 | 18.9 h |
| Masuda Method Parents from different origins. |
6 | 1 in 1,366 | 947 | 3,144 | 3.2 h |
| Masuda plus charm The best odds most servers offer. |
8 | 1 in 1,024 | 710 | 2,358 | 2.4 h |
What these columns mean
- 50% by is the median hunt. Half of hunters find one before this many encounters, half after. It is not a guarantee and it is not an average.
- 90% by is where a hunt stops being unlucky and starts being remarkable. One hunter in ten goes past it.
- There is no pity counter. Every encounter is an independent roll. Being 6,000 deep does not improve the next one. This is the single most common misunderstanding about shiny hunting.
Shiny hunting FAQ
What are the shiny odds in Cobblemon?
Cobblemon uses a base shiny rate of 1 in 8,192, the classic pre-Gen 6 rate rather than the 1 in 4096 of modern games. Server owners can and often do change it, so set the base rate above to whatever your server advertises.
Does a Shiny Charm exist in Cobblemon?
Not in the base mod. Servers add their own version, usually as extra rolls per encounter. Two extra rolls takes you from 1 in 8,192 to roughly 1 in 2,731.
Do shiny odds reset if I log off?
Yes, and this matters. Each encounter is an independent roll, so being 5,000 encounters deep does not make the next one more likely. There is no pity counter in Cobblemon.
How long does a shiny hunt actually take?
At the base rate and roughly 12 seconds per encounter, half of hunters find one inside about 19 hours and 90 percent inside about 63 hours. Those are brutal numbers, which is why most people hunt on servers with boosted rates or during shiny events.