Cobblemon Pokedex
Every Pokemon you can meet in Cobblemon, with base stats, types, abilities, catch rates and full type matchups. 1,025 species indexed, 71 legendary and 23 mythical among them.
Bulbasaur
grasspoison
#0002
Ivysaur
grasspoison
#0003
Venusaur
grasspoison
#0004
Charmander
fire
#0005
Charmeleon
fire
#0006
Charizard
fire
#0007
Squirtle
water
#0008
Wartortle
water
#0009
Blastoise
water
#0010
Caterpie
bug
#0011
Metapod
bug
#0012
Butterfree
bug
#0013
Weedle
bugpoison
#0014
Kakuna
bugpoison
#0015
Beedrill
bugpoison
#0016
Pidgey
normal
#0017
Pidgeotto
normal
#0018
Pidgeot
normal
#0019
Rattata
normal
#0020
Raticate
normal
#0021
Spearow
normal
#0022
Fearow
normal
#0023
Ekans
poison
#0024
Arbok
poison
#0025
Pikachu
electric
#0026
Raichu
electric
#0027
Sandshrew
ground
#0028
Sandslash
ground
#0029
Nidoran F
poison
#0030
Nidorina
poison
#0031
Nidoqueen
poisonground
#0032
Nidoran M
poison
#0033
Nidorino
poison
#0034
Nidoking
poisonground
#0035
Clefairy
fairy
#0036
Clefable
fairy
#0037
Vulpix
fire
#0038
Ninetales
fire
#0039
Jigglypuff
normalfairy
#0040
Wigglytuff
normalfairy
#0041
Zubat
poison
#0042
Golbat
poison
#0043
Oddish
grasspoison
#0044
Gloom
grasspoison
#0045
Vileplume
grasspoison
#0046
Paras
buggrass
#0047
Parasect
buggrass
#0048
Venonat
bugpoison
#0049
Venomoth
bugpoison
#0050
Diglett
ground
#0051
Dugtrio
ground
#0052
Meowth
normal
#0053
Persian
normal
#0054
Psyduck
water
#0055
Golduck
water
#0056
Mankey
fighting
#0057
Primeape
fighting
#0058
Growlithe
fire
#0059
Arcanine
fire
#0060
Poliwag
water
What this Pokedex covers
Cobblemon brings the Pokemon catching and battling loop into Minecraft, and it implements over a thousand species. This is the reference for all of them: what type each one is, what its base stats look like, which abilities it can have, how hard it is to catch, and crucially what it is weak to.
Everything here applies to Cobblemon as it ships. Individual servers change spawn rates, restrict certain species or add their own, so check the server's own rules for what is actually obtainable there. Our ranked server list covers which servers run what.
Reading a species page
- Base stats are the species' innate potential, identical for every individual of that species. IVs, EVs and nature move the final numbers around them.
- Type matchups are worked out for the full type combination, so a dual type shows genuine 4x weaknesses rather than each type separately.
- Catch rate is the raw species value: higher is easier. Lowering HP and applying sleep or paralysis matter far more than which ball you use.
- Abilities marked hidden are the rarer third option.
Using it while you play
The fastest wins come from checking a matchup before a gym rather than after. Read the full type chart once, then use the per-species pages here for the dual-type maths. For where things actually appear, see the spawn biome guide.
The rest of the reference
- Evolution chains — every family, and what triggers each stage
- Egg groups — who can breed with who
- All moves — power, accuracy, PP and type for every move
- All abilities — what each one actually does
- Type chart — the full 18-type grid
- Glossary — IVs, EVs, natures and the rest of the jargon