Cobblemon moves list

Every move in Cobblemon with its power, accuracy, PP, priority and what it actually does. 913 moves indexed, filterable by type and by whether they are physical, special or status.

MoveTypeClassPowerAccPPEffect
Sky Attack flying physical 140 90% 5 User charges for one turn before attacking. Has a chance to make the target flinch.
Brave Bird flying physical 120 100% 15 User receives 1/3 the damage inflicted in recoil.
Dragon Ascent flying physical 120 100% 5 Lowers the user’s Defense and Special Defense by one stage after inflicting damage.
Hurricane flying special 110 70% 10 Has a chance to confuse the target.
Aeroblast flying special 100 95% 5 Has an increased chance for a critical hit.
Beak Blast flying physical 100 100% 15 Inflicts a burn on any Pokémon that makes contact before the attack.
Bleakwind Storm flying special 100 80% 10
Floaty Fall flying physical 90 95% 15 Inflicts regular damage with no additional effect.
Fly flying physical 90 95% 15 User flies high into the air, dodging all attacks, and hits next turn.
Bounce flying physical 85 85% 5 User bounces high into the air, dodging all attacks, and hits next turn.
Drill Peck flying physical 80 100% 20 Inflicts regular damage with no additional effect.
Oblivion Wing flying special 80 100% 10 Drains 75% of the damage inflicted to heal the user.
Air Slash flying special 75 95% 15 Has a chance to make the target flinch.
Chatter flying special 65 100% 20 Has a higher chance to confuse the target when the recorded sound is louder.
Aerial Ace flying physical 60 20 Never misses.
Air Cutter flying special 60 95% 25 Has an increased chance for a critical hit.
Pluck flying physical 60 100% 20 If target has a berry, inflicts double damage and uses the berry.
Sky Drop flying physical 60 100% 10 Carries the target high into the air, dodging all attacks against either, and drops it next turn.
Wing Attack flying physical 60 100% 35 Inflicts regular damage with no additional effect.
Acrobatics flying physical 55 100% 15 Has double power if the user has no held item.
Dual Wingbeat flying physical 40 90% 10 Inflicts regular damage with no additional effect.
Gust flying special 40 100% 35 Inflicts regular damage and can hit Pokémon in the air.
Peck flying physical 35 100% 35 Inflicts regular damage with no additional effect.
Max Airstream flying physical 10 10 Inflicts regular damage with no additional effect.
Defog flying status 15 Lowers the target’s evasion by one stage. Removes field effects from the enemy field.
Feather Dance flying status 100% 15 Lowers the target’s Attack by two stages.
Mirror Move flying status 20 Uses the target’s last used move.
Roost flying status 5 Heals the user by half its max HP.
Supersonic Skystrike Physical flying physical 1 Inflicts regular damage with no additional effect.
Supersonic Skystrike Special flying special 1 Inflicts regular damage with no additional effect.
Tailwind flying status 15 For three turns, friendly Pokémon have doubled Speed.

How to read a move

  • Physical moves scale off Attack and are reduced by the target's Defense. Special moves use Sp. Attack against Sp. Defense. Matching the move class to your Pokemon's better attacking stat matters more than raw power.
  • Status moves deal no damage. They are how you win close fights, because sleep and paralysis swing both battles and catch rates.
  • Priority above 0 means the move goes first regardless of Speed. Below 0 means it always goes last.
  • STAB: a move matching one of the user's own types gets a 1.5x bonus, so a 90-power move of the right type usually beats a 110-power one of the wrong type.

For what each type beats, see the type chart, and check individual species in the Pokedex to see their real dual-type matchups.