Cobblemon moves list

Every move in Cobblemon with its power, accuracy, PP, priority and what it actually does. 913 moves indexed, filterable by type and by whether they are physical, special or status.

MoveTypeClassPowerAccPPEffect
Splintered Stormshards rock physical 190 1 Inflicts damage and removes any terrain present on the battlefield.
Head Smash rock physical 150 80% 5 User receives 1/2 the damage inflicted in recoil.
Rock Wrecker rock physical 150 90% 5 User foregoes its next turn to recharge.
Meteor Beam rock special 120 90% 10 Inflicts regular damage with no additional effect.
Diamond Storm rock physical 100 95% 5 Has a chance to raise the user’s Defense by two stages for each target hit.
Stone Edge rock physical 100 80% 5 Has an increased chance for a critical hit.
Mighty Cleave rock physical 95 100% 5
Power Gem rock special 80 100% 20 Inflicts regular damage with no additional effect.
Rock Slide rock physical 75 90% 10 Has a chance to make the target flinch.
Stone Axe rock physical 65 90% 15
Ancient Power rock special 60 100% 5 Has a chance to raise all of the user’s stats by one stage.
Rock Tomb rock physical 60 95% 15 Has a chance to lower the target’s Speed by one stage.
Rock Throw rock physical 50 90% 15 Inflicts regular damage with no additional effect.
Smack Down rock physical 50 100% 15 Removes any immunity to Ground damage.
Accelerock rock physical 40 100% 20 Inflicts regular damage with no additional effect.
Salt Cure rock physical 40 100% 15
Rollout rock physical 30 90% 20 Power doubles every turn this move is used in succession after the first, resetting after five turns.
Rock Blast rock physical 25 90% 10 Hits 2-5 times in one turn.
Max Rockfall rock physical 10 10 Inflicts regular damage with no additional effect.
Continental Crush Physical rock physical 1 Inflicts regular damage with no additional effect.
Continental Crush Special rock special 1 Inflicts regular damage with no additional effect.
Rock Polish rock status 20 Raises the user’s Speed by two stages.
Sandstorm rock status 10 Changes the weather to a sandstorm for five turns.
Stealth Rock rock status 20 Causes damage when opposing Pokémon switch in.
Tar Shot rock status 100% 15
Wide Guard rock status 10 Prevents any multi-target moves from hitting friendly Pokémon this turn.

How to read a move

  • Physical moves scale off Attack and are reduced by the target's Defense. Special moves use Sp. Attack against Sp. Defense. Matching the move class to your Pokemon's better attacking stat matters more than raw power.
  • Status moves deal no damage. They are how you win close fights, because sleep and paralysis swing both battles and catch rates.
  • Priority above 0 means the move goes first regardless of Speed. Below 0 means it always goes last.
  • STAB: a move matching one of the user's own types gets a 1.5x bonus, so a 90-power move of the right type usually beats a 110-power one of the wrong type.

For what each type beats, see the type chart, and check individual species in the Pokedex to see their real dual-type matchups.