Cobblemon moves list

Every move in Cobblemon with its power, accuracy, PP, priority and what it actually does. 913 moves indexed, filterable by type and by whether they are physical, special or status.

MoveTypeClassPowerAccPPEffect
Menacing Moonraze Maelstrom ghost special 200 1 Cannot be disrupted by abilities.
Soul Stealing 7 Star Strike ghost physical 195 1 Inflicts regular damage with no additional effect.
Sinister Arrow Raid ghost physical 180 1 Inflicts regular damage with no additional effect.
Astral Barrage ghost special 120 100% 5 Inflicts regular damage with no additional effect.
Poltergeist ghost physical 110 90% 5 Inflicts regular damage with no additional effect.
Moongeist Beam ghost special 100 100% 5 Cannot be disrupted by abilities.
Phantom Force ghost physical 90 100% 10 User vanishes, dodging all attacks, and hits next turn. Hits through Protect and Detect.
Spectral Thief ghost physical 90 100% 10 Steals the target’s stat increases, then inflicts damage.
Spirit Shackle ghost physical 80 100% 10 Traps the target.
Bitter Malice ghost special 75 100% 10
Hex ghost special 65 100% 10 Has double power if the target has a major status ailment.
Infernal Parade ghost special 60 100% 15
Ominous Wind ghost special 60 100% 5 Has a chance to raise all of the user’s stats by one stage.
Last Respects ghost physical 50 100% 10
Rage Fist ghost physical 50 100% 10
Astonish ghost physical 30 100% 15 Has a chance to make the target flinch.
Lick ghost physical 30 100% 30 Has a chance to paralyze the target.
Max Phantasm ghost physical 10 10 Inflicts regular damage with no additional effect.
Confuse Ray ghost status 100% 10 Confuses the target.
Curse ghost status 10 Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
Destiny Bond ghost status 5 If the user faints this turn, the target automatically will, too.
Grudge ghost status 5 If the user faints this turn, the PP of the move that fainted it drops to 0.
Never Ending Nightmare Physical ghost physical 1 Inflicts regular damage with no additional effect.
Never Ending Nightmare Special ghost special 1 Inflicts regular damage with no additional effect.
Night Shade ghost special 100% 15 Inflicts damage equal to the user’s level.
Nightmare ghost status 100% 15 Target loses 1/4 its max HP every turn as long as it’s asleep.
Spite ghost status 100% 10 Lowers the PP of the target’s last used move by 4.
Trick Or Treat ghost status 100% 20 Adds Ghost to the target’s types.

How to read a move

  • Physical moves scale off Attack and are reduced by the target's Defense. Special moves use Sp. Attack against Sp. Defense. Matching the move class to your Pokemon's better attacking stat matters more than raw power.
  • Status moves deal no damage. They are how you win close fights, because sleep and paralysis swing both battles and catch rates.
  • Priority above 0 means the move goes first regardless of Speed. Below 0 means it always goes last.
  • STAB: a move matching one of the user's own types gets a 1.5x bonus, so a 90-power move of the right type usually beats a 110-power one of the wrong type.

For what each type beats, see the type chart, and check individual species in the Pokedex to see their real dual-type matchups.