Making money on TalonMC

Jobs, quests, PokeHunts, legendary missions, player shops and the auction house, and what to earn from at each stage of the game.

TalonMC runs a real economy under the Cobblemon layer, and it is worth understanding early because money buys the things that make everything else faster: balls, healing items, held items and breeding materials.

Nothing here is behind a paywall

The server is free to play with no pay-to-win. Ranks, crates and rewards are all earnable in game through playtime, voting and events, and the store is limited to cosmetics and convenience. /freerank hands you a rank on your first join. Every method below is a genuine route rather than a slow substitute for buying something. See economy and ranks.

The earning methods

MethodWhat it isBest for
QuestsStructured objective lines that pay on completionEarly game, doubles as a tutorial
PokeHuntsRotating catch objectives paying economy moneyEarly and mid game, your main faucet
Legendary missionsMulti-step chains ending in a legendaryMid and late game
JobsSteady income for repeatable activityPassive baseline at any stage
Player shopsSelling directly to other playersOnce you have surplus
Auction houseBidding market for rarer items and PokemonLate game, highest ceiling
VotingIn-game rewards per vote with streak bonusesEveryone, every day

Early game

Take the quest lines and work the PokeHunt board. Both pay you for things you were going to do anyway. Do not neglect apricorn farming either: crafting your own balls rather than buying them is the largest saving available to a new player.

Start voting on day one. You can vote here every 6 hours, streak bonuses reward voting daily, and being online means rewards arrive instantly.

Mid game

Pick up a job as a baseline underneath everything else. Keep working PokeHunts, and start legendary mission chains once your team can survive the encounter at the end.

This is where you begin selling. Surplus apricorns, evolution stones, spare Pokemon and bred leftovers all have buyers, and the players with the most money are the ones who noticed what others kept asking for.

Late game

Once the badges are done, the highest-value activity is producing what other players want and selling it properly. Well-bred Pokemon with the right natures and IVs are the obvious example, and the auction house is where they get their real price.

Legendaries from monuments and missions hold value, dungeons produce loot worth selling, and shinies from shiny hunting are cosmetic in battle but genuinely valuable in trade.

Habits worth building

  • Vote every day. It is the cheapest income on the server.
  • Check the hunt board first, and plan trips with the spawn biome guide.
  • Claim your base before storing anything valuable.
  • Do not undersell. Check the auction house for the going rate before listing.