Cobblemon Pokedex
Every Pokemon you can meet in Cobblemon, with base stats, types, abilities, catch rates and full type matchups. 1,025 species indexed, 71 legendary and 23 mythical among them.
Volcanion
firewater
#0722
Rowlet
grass
#0723
Dartrix
grass
#0724
Decidueye
grassghost
#0725
Litten
fire
#0726
Torracat
fire
#0727
Incineroar
firedark
#0728
Popplio
water
#0729
Brionne
water
#0730
Primarina
waterfairy
#0731
Pikipek
normal
#0732
Trumbeak
normal
#0733
Toucannon
normal
#0734
Yungoos
normal
#0735
Gumshoos
normal
#0736
Grubbin
bug
#0737
Charjabug
bugelectric
#0738
Vikavolt
bugelectric
#0739
Crabrawler
fighting
#0740
Crabominable
fightingice
#0741
Oricorio Baile
fire
#0742
Cutiefly
bugfairy
#0743
Ribombee
bugfairy
#0744
Rockruff
rock
#0745
Lycanroc Midday
rock
#0746
Wishiwashi Solo
water
#0747
Mareanie
poisonwater
#0748
Toxapex
poisonwater
#0749
Mudbray
ground
#0750
Mudsdale
ground
#0751
Dewpider
waterbug
#0752
Araquanid
waterbug
#0753
Fomantis
grass
#0754
Lurantis
grass
#0755
Morelull
grassfairy
#0756
Shiinotic
grassfairy
#0757
Salandit
poisonfire
#0758
Salazzle
poisonfire
#0759
Stufful
normalfighting
#0760
Bewear
normalfighting
#0761
Bounsweet
grass
#0762
Steenee
grass
#0763
Tsareena
grass
#0764
Comfey
fairy
#0765
Oranguru
normalpsychic
#0766
Passimian
fighting
#0767
Wimpod
bugwater
#0768
Golisopod
bugwater
#0769
Sandygast
ghostground
#0770
Palossand
ghostground
#0771
Pyukumuku
water
#0772
Type Null
normal
#0773
Silvally
normal
#0774
Minior Red Meteor
rock
#0775
Komala
normal
#0776
Turtonator
firedragon
#0777
Togedemaru
electricsteel
#0778
Mimikyu Disguised
ghostfairy
#0779
Bruxish
waterpsychic
#0780
Drampa
normaldragon
What this Pokedex covers
Cobblemon brings the Pokemon catching and battling loop into Minecraft, and it implements over a thousand species. This is the reference for all of them: what type each one is, what its base stats look like, which abilities it can have, how hard it is to catch, and crucially what it is weak to.
Everything here applies to Cobblemon as it ships. Individual servers change spawn rates, restrict certain species or add their own, so check the server's own rules for what is actually obtainable there. Our ranked server list covers which servers run what.
Reading a species page
- Base stats are the species' innate potential, identical for every individual of that species. IVs, EVs and nature move the final numbers around them.
- Type matchups are worked out for the full type combination, so a dual type shows genuine 4x weaknesses rather than each type separately.
- Catch rate is the raw species value: higher is easier. Lowering HP and applying sleep or paralysis matter far more than which ball you use.
- Abilities marked hidden are the rarer third option.
Using it while you play
The fastest wins come from checking a matchup before a gym rather than after. Read the full type chart once, then use the per-species pages here for the dual-type maths. For where things actually appear, see the spawn biome guide.
The rest of the reference
- Evolution chains — every family, and what triggers each stage
- Egg groups — who can breed with who
- All moves — power, accuracy, PP and type for every move
- All abilities — what each one actually does
- Type chart — the full 18-type grid
- Glossary — IVs, EVs, natures and the rest of the jargon