Cobblemon Pokedex
Every Pokemon you can meet in Cobblemon, with base stats, types, abilities, catch rates and full type matchups. 1,025 species indexed, 71 legendary and 23 mythical among them.
Umbreon
dark
#0198
Murkrow
dark
#0215
Sneasel
darkice
#0228
Houndour
darkfire
#0229
Houndoom
darkfire
#0248
Tyranitar
rockdark
#0261
Poochyena
dark
#0262
Mightyena
dark
#0274
Nuzleaf
grassdark
#0275
Shiftry
grassdark
#0302
Sableye
darkghost
#0318
Carvanha
waterdark
#0319
Sharpedo
waterdark
#0332
Cacturne
grassdark
#0342
Crawdaunt
waterdark
#0359
Absol
dark
#0430
Honchkrow
dark
#0434
Stunky
poisondark
#0435
Skuntank
poisondark
#0442
Spiritomb
ghostdark
#0452
Drapion
poisondark
#0461
Weavile
darkice
#0491
Darkrai
dark
#0509
Purrloin
dark
#0510
Liepard
dark
#0551
Sandile
grounddark
#0552
Krokorok
grounddark
#0553
Krookodile
grounddark
#0559
Scraggy
darkfighting
#0560
Scrafty
darkfighting
#0570
Zorua
dark
#0571
Zoroark
dark
#0624
Pawniard
darksteel
#0625
Bisharp
darksteel
#0629
Vullaby
dark
#0630
Mandibuzz
dark
#0633
Deino
darkdragon
#0634
Zweilous
darkdragon
#0635
Hydreigon
darkdragon
#0658
Greninja
waterdark
#0675
Pangoro
fightingdark
#0686
Inkay
darkpsychic
#0687
Malamar
darkpsychic
#0717
Yveltal
dark
#0727
Incineroar
firedark
#0799
Guzzlord
darkdragon
#0827
Nickit
dark
#0828
Thievul
dark
#0859
Impidimp
darkfairy
#0860
Morgrem
darkfairy
#0861
Grimmsnarl
darkfairy
#0862
Obstagoon
darknormal
#0877
Morpeko Full Belly
electricdark
#0892
Urshifu Single Strike
fightingdark
#0893
Zarude
darkgrass
#0904
Overqwil
darkpoison
#0908
Meowscarada
grassdark
#0920
Lokix
bugdark
#0942
Maschiff
dark
#0943
Mabosstiff
dark
What this Pokedex covers
Cobblemon brings the Pokemon catching and battling loop into Minecraft, and it implements over a thousand species. This is the reference for all of them: what type each one is, what its base stats look like, which abilities it can have, how hard it is to catch, and crucially what it is weak to.
Everything here applies to Cobblemon as it ships. Individual servers change spawn rates, restrict certain species or add their own, so check the server's own rules for what is actually obtainable there. Our ranked server list covers which servers run what.
Reading a species page
- Base stats are the species' innate potential, identical for every individual of that species. IVs, EVs and nature move the final numbers around them.
- Type matchups are worked out for the full type combination, so a dual type shows genuine 4x weaknesses rather than each type separately.
- Catch rate is the raw species value: higher is easier. Lowering HP and applying sleep or paralysis matter far more than which ball you use.
- Abilities marked hidden are the rarer third option.
Using it while you play
The fastest wins come from checking a matchup before a gym rather than after. Read the full type chart once, then use the per-species pages here for the dual-type maths. For where things actually appear, see the spawn biome guide.
The rest of the reference
- Evolution chains — every family, and what triggers each stage
- Egg groups — who can breed with who
- All moves — power, accuracy, PP and type for every move
- All abilities — what each one actually does
- Type chart — the full 18-type grid
- Glossary — IVs, EVs, natures and the rest of the jargon