Cobblemon Pokedex
Every Pokemon you can meet in Cobblemon, with base stats, types, abilities, catch rates and full type matchups. 1,025 species indexed, 71 legendary and 23 mythical among them.
Abra
psychic
#0064
Kadabra
psychic
#0065
Alakazam
psychic
#0079
Slowpoke
waterpsychic
#0080
Slowbro
waterpsychic
#0096
Drowzee
psychic
#0097
Hypno
psychic
#0102
Exeggcute
grasspsychic
#0103
Exeggutor
grasspsychic
#0121
Starmie
waterpsychic
#0122
Mr Mime
psychicfairy
#0124
Jynx
icepsychic
#0150
Mewtwo
psychic
#0151
Mew
psychic
#0177
Natu
psychic
#0178
Xatu
psychic
#0196
Espeon
psychic
#0199
Slowking
waterpsychic
#0201
Unown
psychic
#0202
Wobbuffet
psychic
#0203
Girafarig
normalpsychic
#0238
Smoochum
icepsychic
#0249
Lugia
psychic
#0251
Celebi
psychicgrass
#0280
Ralts
psychicfairy
#0281
Kirlia
psychicfairy
#0282
Gardevoir
psychicfairy
#0307
Meditite
fightingpsychic
#0308
Medicham
fightingpsychic
#0325
Spoink
psychic
#0326
Grumpig
psychic
#0337
Lunatone
rockpsychic
#0338
Solrock
rockpsychic
#0343
Baltoy
groundpsychic
#0344
Claydol
groundpsychic
#0358
Chimecho
psychic
#0360
Wynaut
psychic
#0374
Beldum
steelpsychic
#0375
Metang
steelpsychic
#0376
Metagross
steelpsychic
#0380
Latias
dragonpsychic
#0381
Latios
dragonpsychic
#0385
Jirachi
steelpsychic
#0386
Deoxys Normal
psychic
#0433
Chingling
psychic
#0436
Bronzor
steelpsychic
#0437
Bronzong
steelpsychic
#0439
Mime Jr
psychicfairy
#0475
Gallade
psychicfighting
#0480
Uxie
psychic
#0481
Mesprit
psychic
#0482
Azelf
psychic
#0488
Cresselia
psychic
#0494
Victini
psychicfire
#0517
Munna
psychic
#0518
Musharna
psychic
#0527
Woobat
psychic
#0528
Swoobat
psychic
#0561
Sigilyph
psychic
#0574
Gothita
psychic
What this Pokedex covers
Cobblemon brings the Pokemon catching and battling loop into Minecraft, and it implements over a thousand species. This is the reference for all of them: what type each one is, what its base stats look like, which abilities it can have, how hard it is to catch, and crucially what it is weak to.
Everything here applies to Cobblemon as it ships. Individual servers change spawn rates, restrict certain species or add their own, so check the server's own rules for what is actually obtainable there. Our ranked server list covers which servers run what.
Reading a species page
- Base stats are the species' innate potential, identical for every individual of that species. IVs, EVs and nature move the final numbers around them.
- Type matchups are worked out for the full type combination, so a dual type shows genuine 4x weaknesses rather than each type separately.
- Catch rate is the raw species value: higher is easier. Lowering HP and applying sleep or paralysis matter far more than which ball you use.
- Abilities marked hidden are the rarer third option.
Using it while you play
The fastest wins come from checking a matchup before a gym rather than after. Read the full type chart once, then use the per-species pages here for the dual-type maths. For where things actually appear, see the spawn biome guide.
The rest of the reference
- Evolution chains — every family, and what triggers each stage
- Egg groups — who can breed with who
- All moves — power, accuracy, PP and type for every move
- All abilities — what each one actually does
- Type chart — the full 18-type grid
- Glossary — IVs, EVs, natures and the rest of the jargon