Cobblemon Pokedex
Every Pokemon you can meet in Cobblemon, with base stats, types, abilities, catch rates and full type matchups. 1,025 species indexed, 71 legendary and 23 mythical among them.
Fletchling
normal
#0662
Fletchinder
fire
#0663
Talonflame
fire
#0664
Scatterbug
bug
#0665
Spewpa
bug
#0666
Vivillon
bug
#0667
Litleo
firenormal
#0668
Pyroar Male
firenormal
#0669
Flabebe
fairy
#0670
Floette
fairy
#0671
Florges
fairy
#0672
Skiddo
grass
#0673
Gogoat
grass
#0674
Pancham
fighting
#0675
Pangoro
fightingdark
#0676
Furfrou
normal
#0677
Espurr
psychic
#0678
Meowstic Male
psychic
#0679
Honedge
steelghost
#0680
Doublade
steelghost
#0681
Aegislash Shield
steelghost
#0682
Spritzee
fairy
#0683
Aromatisse
fairy
#0684
Swirlix
fairy
#0685
Slurpuff
fairy
#0686
Inkay
darkpsychic
#0687
Malamar
darkpsychic
#0688
Binacle
rockwater
#0689
Barbaracle
rockwater
#0690
Skrelp
poisonwater
#0691
Dragalge
poisondragon
#0692
Clauncher
water
#0693
Clawitzer
water
#0694
Helioptile
electricnormal
#0695
Heliolisk
electricnormal
#0696
Tyrunt
rockdragon
#0697
Tyrantrum
rockdragon
#0698
Amaura
rockice
#0699
Aurorus
rockice
#0700
Sylveon
fairy
#0701
Hawlucha
fighting
#0702
Dedenne
electricfairy
#0703
Carbink
rockfairy
#0704
Goomy
dragon
#0705
Sliggoo
dragon
#0706
Goodra
dragon
#0707
Klefki
steelfairy
#0708
Phantump
ghostgrass
#0709
Trevenant
ghostgrass
#0710
Pumpkaboo Average
ghostgrass
#0711
Gourgeist Average
ghostgrass
#0712
Bergmite
ice
#0713
Avalugg
ice
#0714
Noibat
dragon
#0715
Noivern
dragon
#0716
Xerneas
fairy
#0717
Yveltal
dark
#0718
Zygarde 50
dragonground
#0719
Diancie
rockfairy
#0720
Hoopa
psychicghost
What this Pokedex covers
Cobblemon brings the Pokemon catching and battling loop into Minecraft, and it implements over a thousand species. This is the reference for all of them: what type each one is, what its base stats look like, which abilities it can have, how hard it is to catch, and crucially what it is weak to.
Everything here applies to Cobblemon as it ships. Individual servers change spawn rates, restrict certain species or add their own, so check the server's own rules for what is actually obtainable there. Our ranked server list covers which servers run what.
Reading a species page
- Base stats are the species' innate potential, identical for every individual of that species. IVs, EVs and nature move the final numbers around them.
- Type matchups are worked out for the full type combination, so a dual type shows genuine 4x weaknesses rather than each type separately.
- Catch rate is the raw species value: higher is easier. Lowering HP and applying sleep or paralysis matter far more than which ball you use.
- Abilities marked hidden are the rarer third option.
Using it while you play
The fastest wins come from checking a matchup before a gym rather than after. Read the full type chart once, then use the per-species pages here for the dual-type maths. For where things actually appear, see the spawn biome guide.
The rest of the reference
- Evolution chains — every family, and what triggers each stage
- Egg groups — who can breed with who
- All moves — power, accuracy, PP and type for every move
- All abilities — what each one actually does
- Type chart — the full 18-type grid
- Glossary — IVs, EVs, natures and the rest of the jargon