Vivillon
Scale Pokémon
The patterns on this Pokémon’s wings depend on the climate and topography of its habitat. It scatters colorful scales.
Base stats
Type matchups
Worked out for the full Bug / Flying combination, so dual-type multipliers are already applied.
Evolution line
Spewpa
All form requirements
- through its evolution menu at level 12 or higher, in biomes matching #cobblemon:evolution/vivillon/archipelago, outside biomes matching #cobblemon:evolution/vivillon/archipelago_anti, outside structures matching #minecraft:village (result: archipelago)
- through its evolution menu at level 12 or higher, in biomes matching #cobblemon:evolution/vivillon/continental, outside biomes matching #cobblemon:evolution/vivillon/continental_anti, outside structures matching #minecraft:village (result: continental)
- through its evolution menu at level 12 or higher, in biomes matching #cobblemon:evolution/vivillon/elegant, outside biomes matching #cobblemon:evolution/vivillon/elegant_anti, outside structures matching #minecraft:village (result: elegant)
- through its evolution menu at level 12 or higher, in biomes matching #cobblemon:evolution/vivillon/fancy, outside structures matching #minecraft:village (result: fancy)
- through its evolution menu at level 12 or higher, in biomes matching #cobblemon:evolution/vivillon/garden, outside biomes matching #cobblemon:evolution/vivillon/garden_anti, outside structures matching #minecraft:village (result: garden)
- through its evolution menu at level 12 or higher, in biomes matching #cobblemon:evolution/vivillon/high_plains, outside structures matching #minecraft:village (result: high plains)
- through its evolution menu at level 12 or higher, in biomes matching #cobblemon:evolution/vivillon/icy_snow, outside biomes matching #cobblemon:evolution/vivillon/icy_snow_anti, outside structures matching #minecraft:village (result: icy snow)
- through its evolution menu at level 12 or higher, in biomes matching #cobblemon:evolution/vivillon/jungle, outside biomes matching #cobblemon:evolution/vivillon/jungle_anti, outside structures matching #minecraft:village (result: jungle)
- through its evolution menu at level 12 or higher, in biomes matching #cobblemon:evolution/vivillon/marine, outside biomes matching #cobblemon:evolution/vivillon/marine_anti, outside structures matching #minecraft:village (result: marine)
- through its evolution menu at level 12 or higher, in biomes matching #cobblemon:evolution/vivillon/meadow, outside biomes matching #cobblemon:evolution/vivillon/meadow_anti, outside structures matching #minecraft:village (result: meadow)
- through its evolution menu at level 12 or higher, inside structures matching #minecraft:village (result: modern)
- through its evolution menu at level 12 or higher, in biomes matching #cobblemon:evolution/vivillon/monsoon, outside biomes matching #cobblemon:evolution/vivillon/monsoon_anti, outside structures matching #minecraft:village (result: monsoon)
- through its evolution menu at level 12 or higher, in biomes matching #cobblemon:evolution/vivillon/ocean, outside biomes matching #cobblemon:evolution/vivillon/ocean_anti, outside structures matching #minecraft:village (result: ocean)
- through its evolution menu at level 12 or higher, in biomes matching #cobblemon:evolution/vivillon/polar, outside structures matching #minecraft:village (result: polar)
- through its evolution menu at level 12 or higher, in biomes matching #cobblemon:evolution/vivillon/river, outside biomes matching #cobblemon:evolution/vivillon/river_anti, outside structures matching #minecraft:village (result: river)
- through its evolution menu at level 12 or higher, in biomes matching #cobblemon:evolution/vivillon/sandstorm, outside biomes matching #cobblemon:evolution/vivillon/sandstorm_anti, outside structures matching #minecraft:village (result: sandstorm)
- through its evolution menu at level 12 or higher, in biomes matching #cobblemon:evolution/vivillon/savanna, outside biomes matching #cobblemon:evolution/vivillon/savanna_anti, outside structures matching #minecraft:village (result: savanna)
- through its evolution menu at level 12 or higher, in biomes matching #cobblemon:evolution/vivillon/sun, outside structures matching #minecraft:village (result: sun)
- through its evolution menu at level 12 or higher, in biomes matching #cobblemon:evolution/vivillon/tundra, outside biomes matching #cobblemon:evolution/vivillon/tundra_anti, outside structures matching #minecraft:village (result: tundra)
- through its evolution menu at level 12 or higher, in biomes matching #cobblemon:evolution/vivillon/inferno (result: inferno)
- through its evolution menu at level 12 or higher, in biomes matching #cobblemon:evolution/vivillon/void (result: void)
- through its evolution menu at level 12 or higher, in biomes matching #cobblemon:evolution/vivillon/forsaken (result: forsaken)
- through its evolution menu at level 12 or higher, after completing catch all vivillon (result: poke ball)
Vivillon
Details
| Abilities | Compound Eyes, Shield Dust, Friend Guard (hidden) |
|---|---|
| Height | 1.2 m |
| Weight | 17 kg |
| Catch rate | 45 (higher is easier) |
| Growth rate | medium |
| Egg groups | bug |
| Generation | VI |
Catching Vivillon in Cobblemon
Vivillon has a catch rate of 45, which is tricky by Cobblemon standards. Bring its HP as low as you can without knocking it out, ideally with False Swipe, then apply sleep or paralysis before throwing. HP, status and the ball's multiplier all affect catch odds.
Where it appears depends on biome, time of day and weather. Our spawn biome guide explains how to steer the spawn pool toward what you are hunting.
Shiny odds are the same for every species, roughly 1 in 8,192 per spawn, so hunting a shiny Vivillon is purely a volume game. See shiny hunting.