Cobblemon Pokedex
Every Pokemon you can meet in Cobblemon, with base stats, types, abilities, catch rates and full type matchups. 1,025 species indexed, 71 legendary and 23 mythical among them.
Klinklang
steel
#0602
Tynamo
electric
#0603
Eelektrik
electric
#0604
Eelektross
electric
#0605
Elgyem
psychic
#0606
Beheeyem
psychic
#0607
Litwick
ghostfire
#0608
Lampent
ghostfire
#0609
Chandelure
ghostfire
#0610
Axew
dragon
#0611
Fraxure
dragon
#0612
Haxorus
dragon
#0613
Cubchoo
ice
#0614
Beartic
ice
#0615
Cryogonal
ice
#0616
Shelmet
bug
#0617
Accelgor
bug
#0618
Stunfisk
groundelectric
#0619
Mienfoo
fighting
#0620
Mienshao
fighting
#0621
Druddigon
dragon
#0622
Golett
groundghost
#0623
Golurk
groundghost
#0624
Pawniard
darksteel
#0625
Bisharp
darksteel
#0626
Bouffalant
normal
#0627
Rufflet
normal
#0628
Braviary
normal
#0629
Vullaby
dark
#0630
Mandibuzz
dark
#0631
Heatmor
fire
#0632
Durant
bugsteel
#0633
Deino
darkdragon
#0634
Zweilous
darkdragon
#0635
Hydreigon
darkdragon
#0636
Larvesta
bugfire
#0637
Volcarona
bugfire
#0638
Cobalion
steelfighting
#0639
Terrakion
rockfighting
#0640
Virizion
grassfighting
#0641
Tornadus Incarnate
#0642
Thundurus Incarnate
electric
#0643
Reshiram
dragonfire
#0644
Zekrom
dragonelectric
#0645
Landorus Incarnate
ground
#0646
Kyurem
dragonice
#0647
Keldeo Ordinary
waterfighting
#0648
Meloetta Aria
normalpsychic
#0649
Genesect
bugsteel
#0650
Chespin
grass
#0651
Quilladin
grass
#0652
Chesnaught
grassfighting
#0653
Fennekin
fire
#0654
Braixen
fire
#0655
Delphox
firepsychic
#0656
Froakie
water
#0657
Frogadier
water
#0658
Greninja
waterdark
#0659
Bunnelby
normal
#0660
Diggersby
normalground
What this Pokedex covers
Cobblemon brings the Pokemon catching and battling loop into Minecraft, and it implements over a thousand species. This is the reference for all of them: what type each one is, what its base stats look like, which abilities it can have, how hard it is to catch, and crucially what it is weak to.
Everything here applies to Cobblemon as it ships. Individual servers change spawn rates, restrict certain species or add their own, so check the server's own rules for what is actually obtainable there. Our ranked server list covers which servers run what.
Reading a species page
- Base stats are the species' innate potential, identical for every individual of that species. IVs, EVs and nature move the final numbers around them.
- Type matchups are worked out for the full type combination, so a dual type shows genuine 4x weaknesses rather than each type separately.
- Catch rate is the raw species value: higher is easier. Lowering HP and applying sleep or paralysis matter far more than which ball you use.
- Abilities marked hidden are the rarer third option.
Using it while you play
The fastest wins come from checking a matchup before a gym rather than after. Read the full type chart once, then use the per-species pages here for the dual-type maths. For where things actually appear, see the spawn biome guide.
The rest of the reference
- Evolution chains — every family, and what triggers each stage
- Egg groups — who can breed with who
- All moves — power, accuracy, PP and type for every move
- All abilities — what each one actually does
- Type chart — the full 18-type grid
- Glossary — IVs, EVs, natures and the rest of the jargon