Cobblemon Pokedex
Browse Pokemon base stats, types, abilities, catch rates and type matchups. This reference covers 1,025 species, 71 legendary and 23 mythical among them.
Swadloon
buggrass
#0542
Leavanny
buggrass
#0543
Venipede
bugpoison
#0544
Whirlipede
bugpoison
#0545
Scolipede
bugpoison
#0546
Cottonee
grassfairy
#0547
Whimsicott
grassfairy
#0548
Petilil
grass
#0549
Lilligant
grass
#0550
Basculin
water
#0551
Sandile
grounddark
#0552
Krokorok
grounddark
#0553
Krookodile
grounddark
#0554
Darumaka
fire
#0555
Darmanitan
fire
#0556
Maractus
grass
#0557
Dwebble
bugrock
#0558
Crustle
bugrock
#0559
Scraggy
darkfighting
#0560
Scrafty
darkfighting
#0561
Sigilyph
psychic
#0562
Yamask
ghost
#0563
Cofagrigus
ghost
#0564
Tirtouga
waterrock
#0565
Carracosta
waterrock
#0566
Archen
rock
#0567
Archeops
rock
#0568
Trubbish
poison
#0569
Garbodor
poison
#0570
Zorua
dark
#0571
Zoroark
dark
#0572
Minccino
normal
#0573
Cinccino
normal
#0574
Gothita
psychic
#0575
Gothorita
psychic
#0576
Gothitelle
psychic
#0577
Solosis
psychic
#0578
Duosion
psychic
#0579
Reuniclus
psychic
#0580
Ducklett
water
#0581
Swanna
water
#0582
Vanillite
ice
#0583
Vanillish
ice
#0584
Vanilluxe
ice
#0585
Deerling
normalgrass
#0586
Sawsbuck
normalgrass
#0587
Emolga
electric
#0588
Karrablast
bug
#0589
Escavalier
bugsteel
#0590
Foongus
grasspoison
#0591
Amoonguss
grasspoison
#0592
Frillish
waterghost
#0593
Jellicent
waterghost
#0594
Alomomola
water
#0595
Joltik
bugelectric
#0596
Galvantula
bugelectric
#0597
Ferroseed
grasssteel
#0598
Ferrothorn
grasssteel
#0599
Klink
steel
#0600
Klang
steel
What this Pokedex covers
Cobblemon brings the Pokemon catching and battling loop into Minecraft, and it implements over a thousand species. This is the reference for all of them: what type each one is, what its base stats look like, which abilities it can have, how hard it is to catch, and crucially what it is weak to.
A species being listed does not mean it spawns naturally. Each species page separates base Pokemon data from wild spawn locations and item drops. Spawn and drop data is sourced from Cobblemon 1.7.3; modpacks, later releases and server datapacks can change availability.
Reading a species page
- Base stats are the species' innate potential, identical for every individual of that species. IVs, EVs and nature move the final numbers around them.
- Type matchups are worked out for the full type combination, so a dual type shows genuine 4x weaknesses rather than each type separately.
- Catch rate is the raw species value: higher is easier. HP, status conditions and the ball used also affect the chance of a successful catch.
- Abilities marked hidden are the rarer third option.
Using it while you play
The fastest wins come from checking a matchup before a gym rather than after. Read the full type chart once, then use the per-species pages here for the dual-type maths. For where things actually appear, see the spawn biome guide.
The rest of the reference
- Evolution chains — every family, and what triggers each stage
- Egg groups — who can breed with who
- All moves — power, accuracy, PP and type for every move
- All abilities — what each one actually does
- Type chart — the full 18-type grid
- Glossary — IVs, EVs, natures and the rest of the jargon