Cobblemon Pokedex
Every Pokemon you can meet in Cobblemon, with base stats, types, abilities, catch rates and full type matchups. 1,025 species indexed, 71 legendary and 23 mythical among them.
Dhelmise
ghostgrass
#0782
Jangmo O
dragon
#0783
Hakamo O
dragonfighting
#0784
Kommo O
dragonfighting
#0785
Tapu Koko
electricfairy
#0786
Tapu Lele
psychicfairy
#0787
Tapu Bulu
grassfairy
#0788
Tapu Fini
waterfairy
#0789
Cosmog
psychic
#0790
Cosmoem
psychic
#0791
Solgaleo
psychicsteel
#0792
Lunala
psychicghost
#0793
Nihilego
rockpoison
#0794
Buzzwole
bugfighting
#0795
Pheromosa
bugfighting
#0796
Xurkitree
electric
#0797
Celesteela
steel
#0798
Kartana
grasssteel
#0799
Guzzlord
darkdragon
#0800
Necrozma
psychic
#0801
Magearna
steelfairy
#0802
Marshadow
fightingghost
#0803
Poipole
poison
#0804
Naganadel
poisondragon
#0805
Stakataka
rocksteel
#0806
Blacephalon
fireghost
#0807
Zeraora
electric
#0808
Meltan
steel
#0809
Melmetal
steel
#0810
Grookey
grass
#0811
Thwackey
grass
#0812
Rillaboom
grass
#0813
Scorbunny
fire
#0814
Raboot
fire
#0815
Cinderace
fire
#0816
Sobble
water
#0817
Drizzile
water
#0818
Inteleon
water
#0819
Skwovet
normal
#0820
Greedent
normal
#0821
Rookidee
#0822
Corvisquire
#0823
Corviknight
steel
#0824
Blipbug
bug
#0825
Dottler
bugpsychic
#0826
Orbeetle
bugpsychic
#0827
Nickit
dark
#0828
Thievul
dark
#0829
Gossifleur
grass
#0830
Eldegoss
grass
#0831
Wooloo
normal
#0832
Dubwool
normal
#0833
Chewtle
water
#0834
Drednaw
waterrock
#0835
Yamper
electric
#0836
Boltund
electric
#0837
Rolycoly
rock
#0838
Carkol
rockfire
#0839
Coalossal
rockfire
#0840
Applin
grassdragon
What this Pokedex covers
Cobblemon brings the Pokemon catching and battling loop into Minecraft, and it implements over a thousand species. This is the reference for all of them: what type each one is, what its base stats look like, which abilities it can have, how hard it is to catch, and crucially what it is weak to.
Everything here applies to Cobblemon as it ships. Individual servers change spawn rates, restrict certain species or add their own, so check the server's own rules for what is actually obtainable there. Our ranked server list covers which servers run what.
Reading a species page
- Base stats are the species' innate potential, identical for every individual of that species. IVs, EVs and nature move the final numbers around them.
- Type matchups are worked out for the full type combination, so a dual type shows genuine 4x weaknesses rather than each type separately.
- Catch rate is the raw species value: higher is easier. Lowering HP and applying sleep or paralysis matter far more than which ball you use.
- Abilities marked hidden are the rarer third option.
Using it while you play
The fastest wins come from checking a matchup before a gym rather than after. Read the full type chart once, then use the per-species pages here for the dual-type maths. For where things actually appear, see the spawn biome guide.
The rest of the reference
- Evolution chains — every family, and what triggers each stage
- Egg groups — who can breed with who
- All moves — power, accuracy, PP and type for every move
- All abilities — what each one actually does
- Type chart — the full 18-type grid
- Glossary — IVs, EVs, natures and the rest of the jargon