Cobblemon Pokedex
Every Pokemon you can meet in Cobblemon, with base stats, types, abilities, catch rates and full type matchups. 1,025 species indexed, 71 legendary and 23 mythical among them.
Gothorita
psychic
#0576
Gothitelle
psychic
#0577
Solosis
psychic
#0578
Duosion
psychic
#0579
Reuniclus
psychic
#0605
Elgyem
psychic
#0606
Beheeyem
psychic
#0648
Meloetta Aria
normalpsychic
#0655
Delphox
firepsychic
#0677
Espurr
psychic
#0678
Meowstic Male
psychic
#0686
Inkay
darkpsychic
#0687
Malamar
darkpsychic
#0720
Hoopa
psychicghost
#0765
Oranguru
normalpsychic
#0779
Bruxish
waterpsychic
#0786
Tapu Lele
psychicfairy
#0789
Cosmog
psychic
#0790
Cosmoem
psychic
#0791
Solgaleo
psychicsteel
#0792
Lunala
psychicghost
#0800
Necrozma
psychic
#0825
Dottler
bugpsychic
#0826
Orbeetle
bugpsychic
#0856
Hatenna
psychic
#0857
Hattrem
psychic
#0858
Hatterene
psychicfairy
#0866
Mr Rime
icepsychic
#0876
Indeedee Male
psychicnormal
#0898
Calyrex
psychicgrass
#0899
Wyrdeer
normalpsychic
#0936
Armarouge
firepsychic
#0954
Rabsca
bugpsychic
#0955
Flittle
psychic
#0956
Espathra
psychic
#0976
Veluza
waterpsychic
#0981
Farigiraf
normalpsychic
#0985
Scream Tail
fairypsychic
#1010
Iron Leaves
grasspsychic
#1015
Munkidori
poisonpsychic
#1022
Iron Boulder
rockpsychic
#1023
Iron Crown
steelpsychic
What this Pokedex covers
Cobblemon brings the Pokemon catching and battling loop into Minecraft, and it implements over a thousand species. This is the reference for all of them: what type each one is, what its base stats look like, which abilities it can have, how hard it is to catch, and crucially what it is weak to.
Everything here applies to Cobblemon as it ships. Individual servers change spawn rates, restrict certain species or add their own, so check the server's own rules for what is actually obtainable there. Our ranked server list covers which servers run what.
Reading a species page
- Base stats are the species' innate potential, identical for every individual of that species. IVs, EVs and nature move the final numbers around them.
- Type matchups are worked out for the full type combination, so a dual type shows genuine 4x weaknesses rather than each type separately.
- Catch rate is the raw species value: higher is easier. Lowering HP and applying sleep or paralysis matter far more than which ball you use.
- Abilities marked hidden are the rarer third option.
Using it while you play
The fastest wins come from checking a matchup before a gym rather than after. Read the full type chart once, then use the per-species pages here for the dual-type maths. For where things actually appear, see the spawn biome guide.
The rest of the reference
- Evolution chains — every family, and what triggers each stage
- Egg groups — who can breed with who
- All moves — power, accuracy, PP and type for every move
- All abilities — what each one actually does
- Type chart — the full 18-type grid
- Glossary — IVs, EVs, natures and the rest of the jargon