Cobblemon Pokedex
Every Pokemon you can meet in Cobblemon, with base stats, types, abilities, catch rates and full type matchups. 1,025 species indexed, 71 legendary and 23 mythical among them.
Bulbasaur
grasspoison
#0002
Ivysaur
grasspoison
#0003
Venusaur
grasspoison
#0043
Oddish
grasspoison
#0044
Gloom
grasspoison
#0045
Vileplume
grasspoison
#0046
Paras
buggrass
#0047
Parasect
buggrass
#0069
Bellsprout
grasspoison
#0070
Weepinbell
grasspoison
#0071
Victreebel
grasspoison
#0102
Exeggcute
grasspsychic
#0103
Exeggutor
grasspsychic
#0114
Tangela
grass
#0152
Chikorita
grass
#0153
Bayleef
grass
#0154
Meganium
grass
#0182
Bellossom
grass
#0187
Hoppip
grass
#0188
Skiploom
grass
#0189
Jumpluff
grass
#0191
Sunkern
grass
#0192
Sunflora
grass
#0251
Celebi
psychicgrass
#0252
Treecko
grass
#0253
Grovyle
grass
#0254
Sceptile
grass
#0270
Lotad
watergrass
#0271
Lombre
watergrass
#0272
Ludicolo
watergrass
#0273
Seedot
grass
#0274
Nuzleaf
grassdark
#0275
Shiftry
grassdark
#0285
Shroomish
grass
#0286
Breloom
grassfighting
#0315
Roselia
grasspoison
#0331
Cacnea
grass
#0332
Cacturne
grassdark
#0345
Lileep
rockgrass
#0346
Cradily
rockgrass
#0357
Tropius
grass
#0387
Turtwig
grass
#0388
Grotle
grass
#0389
Torterra
grassground
#0406
Budew
grasspoison
#0407
Roserade
grasspoison
#0413
Wormadam Plant
buggrass
#0420
Cherubi
grass
#0421
Cherrim
grass
#0455
Carnivine
grass
#0459
Snover
grassice
#0460
Abomasnow
grassice
#0465
Tangrowth
grass
#0470
Leafeon
grass
#0492
Shaymin Land
grass
#0495
Snivy
grass
#0496
Servine
grass
#0497
Serperior
grass
#0511
Pansage
grass
#0512
Simisage
grass
What this Pokedex covers
Cobblemon brings the Pokemon catching and battling loop into Minecraft, and it implements over a thousand species. This is the reference for all of them: what type each one is, what its base stats look like, which abilities it can have, how hard it is to catch, and crucially what it is weak to.
Everything here applies to Cobblemon as it ships. Individual servers change spawn rates, restrict certain species or add their own, so check the server's own rules for what is actually obtainable there. Our ranked server list covers which servers run what.
Reading a species page
- Base stats are the species' innate potential, identical for every individual of that species. IVs, EVs and nature move the final numbers around them.
- Type matchups are worked out for the full type combination, so a dual type shows genuine 4x weaknesses rather than each type separately.
- Catch rate is the raw species value: higher is easier. Lowering HP and applying sleep or paralysis matter far more than which ball you use.
- Abilities marked hidden are the rarer third option.
Using it while you play
The fastest wins come from checking a matchup before a gym rather than after. Read the full type chart once, then use the per-species pages here for the dual-type maths. For where things actually appear, see the spawn biome guide.
The rest of the reference
- Evolution chains — every family, and what triggers each stage
- Egg groups — who can breed with who
- All moves — power, accuracy, PP and type for every move
- All abilities — what each one actually does
- Type chart — the full 18-type grid
- Glossary — IVs, EVs, natures and the rest of the jargon