Cobblemon Pokedex
Every Pokemon you can meet in Cobblemon, with base stats, types, abilities, catch rates and full type matchups. 1,025 species indexed, 71 legendary and 23 mythical among them.
Caterpie
bug
#0011
Metapod
bug
#0012
Butterfree
bug
#0013
Weedle
bugpoison
#0014
Kakuna
bugpoison
#0015
Beedrill
bugpoison
#0046
Paras
buggrass
#0047
Parasect
buggrass
#0048
Venonat
bugpoison
#0049
Venomoth
bugpoison
#0123
Scyther
bug
#0127
Pinsir
bug
#0165
Ledyba
bug
#0166
Ledian
bug
#0167
Spinarak
bugpoison
#0168
Ariados
bugpoison
#0193
Yanma
bug
#0204
Pineco
bug
#0205
Forretress
bugsteel
#0212
Scizor
bugsteel
#0213
Shuckle
bugrock
#0214
Heracross
bugfighting
#0265
Wurmple
bug
#0266
Silcoon
bug
#0267
Beautifly
bug
#0268
Cascoon
bug
#0269
Dustox
bugpoison
#0283
Surskit
bugwater
#0284
Masquerain
bug
#0290
Nincada
bugground
#0291
Ninjask
bug
#0292
Shedinja
bugghost
#0313
Volbeat
bug
#0314
Illumise
bug
#0347
Anorith
rockbug
#0348
Armaldo
rockbug
#0401
Kricketot
bug
#0402
Kricketune
bug
#0412
Burmy
bug
#0413
Wormadam Plant
buggrass
#0414
Mothim
bug
#0415
Combee
bug
#0416
Vespiquen
bug
#0451
Skorupi
poisonbug
#0469
Yanmega
bug
#0540
Sewaddle
buggrass
#0541
Swadloon
buggrass
#0542
Leavanny
buggrass
#0543
Venipede
bugpoison
#0544
Whirlipede
bugpoison
#0545
Scolipede
bugpoison
#0557
Dwebble
bugrock
#0558
Crustle
bugrock
#0588
Karrablast
bug
#0589
Escavalier
bugsteel
#0595
Joltik
bugelectric
#0596
Galvantula
bugelectric
#0616
Shelmet
bug
#0617
Accelgor
bug
#0632
Durant
bugsteel
What this Pokedex covers
Cobblemon brings the Pokemon catching and battling loop into Minecraft, and it implements over a thousand species. This is the reference for all of them: what type each one is, what its base stats look like, which abilities it can have, how hard it is to catch, and crucially what it is weak to.
Everything here applies to Cobblemon as it ships. Individual servers change spawn rates, restrict certain species or add their own, so check the server's own rules for what is actually obtainable there. Our ranked server list covers which servers run what.
Reading a species page
- Base stats are the species' innate potential, identical for every individual of that species. IVs, EVs and nature move the final numbers around them.
- Type matchups are worked out for the full type combination, so a dual type shows genuine 4x weaknesses rather than each type separately.
- Catch rate is the raw species value: higher is easier. Lowering HP and applying sleep or paralysis matter far more than which ball you use.
- Abilities marked hidden are the rarer third option.
Using it while you play
The fastest wins come from checking a matchup before a gym rather than after. Read the full type chart once, then use the per-species pages here for the dual-type maths. For where things actually appear, see the spawn biome guide.
The rest of the reference
- Evolution chains — every family, and what triggers each stage
- Egg groups — who can breed with who
- All moves — power, accuracy, PP and type for every move
- All abilities — what each one actually does
- Type chart — the full 18-type grid
- Glossary — IVs, EVs, natures and the rest of the jargon