Cobblemon Pokedex
Every Pokemon you can meet in Cobblemon, with base stats, types, abilities, catch rates and full type matchups. 1,025 species indexed, 71 legendary and 23 mythical among them.
Cherrim
grass
#0422
Shellos
water
#0423
Gastrodon
waterground
#0424
Ambipom
normal
#0425
Drifloon
ghost
#0426
Drifblim
ghost
#0427
Buneary
normal
#0428
Lopunny
normal
#0429
Mismagius
ghost
#0430
Honchkrow
dark
#0431
Glameow
normal
#0432
Purugly
normal
#0433
Chingling
psychic
#0434
Stunky
poisondark
#0435
Skuntank
poisondark
#0436
Bronzor
steelpsychic
#0437
Bronzong
steelpsychic
#0438
Bonsly
rock
#0439
Mime Jr
psychicfairy
#0440
Happiny
normal
#0441
Chatot
normal
#0442
Spiritomb
ghostdark
#0443
Gible
dragonground
#0444
Gabite
dragonground
#0445
Garchomp
dragonground
#0446
Munchlax
normal
#0447
Riolu
fighting
#0448
Lucario
fightingsteel
#0449
Hippopotas
ground
#0450
Hippowdon
ground
#0451
Skorupi
poisonbug
#0452
Drapion
poisondark
#0453
Croagunk
poisonfighting
#0454
Toxicroak
poisonfighting
#0455
Carnivine
grass
#0456
Finneon
water
#0457
Lumineon
water
#0458
Mantyke
water
#0459
Snover
grassice
#0460
Abomasnow
grassice
#0461
Weavile
darkice
#0462
Magnezone
electricsteel
#0463
Lickilicky
normal
#0464
Rhyperior
groundrock
#0465
Tangrowth
grass
#0466
Electivire
electric
#0467
Magmortar
fire
#0468
Togekiss
fairy
#0469
Yanmega
bug
#0470
Leafeon
grass
#0471
Glaceon
ice
#0472
Gliscor
ground
#0473
Mamoswine
iceground
#0474
Porygon Z
normal
#0475
Gallade
psychicfighting
#0476
Probopass
rocksteel
#0477
Dusknoir
ghost
#0478
Froslass
iceghost
#0479
Rotom
electricghost
#0480
Uxie
psychic
What this Pokedex covers
Cobblemon brings the Pokemon catching and battling loop into Minecraft, and it implements over a thousand species. This is the reference for all of them: what type each one is, what its base stats look like, which abilities it can have, how hard it is to catch, and crucially what it is weak to.
Everything here applies to Cobblemon as it ships. Individual servers change spawn rates, restrict certain species or add their own, so check the server's own rules for what is actually obtainable there. Our ranked server list covers which servers run what.
Reading a species page
- Base stats are the species' innate potential, identical for every individual of that species. IVs, EVs and nature move the final numbers around them.
- Type matchups are worked out for the full type combination, so a dual type shows genuine 4x weaknesses rather than each type separately.
- Catch rate is the raw species value: higher is easier. Lowering HP and applying sleep or paralysis matter far more than which ball you use.
- Abilities marked hidden are the rarer third option.
Using it while you play
The fastest wins come from checking a matchup before a gym rather than after. Read the full type chart once, then use the per-species pages here for the dual-type maths. For where things actually appear, see the spawn biome guide.
The rest of the reference
- Evolution chains — every family, and what triggers each stage
- Egg groups — who can breed with who
- All moves — power, accuracy, PP and type for every move
- All abilities — what each one actually does
- Type chart — the full 18-type grid
- Glossary — IVs, EVs, natures and the rest of the jargon