Cobblemon Pokedex
Every Pokemon you can meet in Cobblemon, with base stats, types, abilities, catch rates and full type matchups. 1,025 species indexed, 71 legendary and 23 mythical among them.
Ursaluna
groundnormal
#0902
Basculegion Male
waterghost
#0903
Sneasler
fightingpoison
#0904
Overqwil
darkpoison
#0905
Enamorus Incarnate
fairy
#0906
Sprigatito
grass
#0907
Floragato
grass
#0908
Meowscarada
grassdark
#0909
Fuecoco
fire
#0910
Crocalor
fire
#0911
Skeledirge
fireghost
#0912
Quaxly
water
#0913
Quaxwell
water
#0914
Quaquaval
waterfighting
#0915
Lechonk
normal
#0916
Oinkologne Male
normal
#0917
Tarountula
bug
#0918
Spidops
bug
#0919
Nymble
bug
#0920
Lokix
bugdark
#0921
Pawmi
electric
#0922
Pawmo
electricfighting
#0923
Pawmot
electricfighting
#0924
Tandemaus
normal
#0925
Maushold Family Of Four
normal
#0926
Fidough
fairy
#0927
Dachsbun
fairy
#0928
Smoliv
grassnormal
#0929
Dolliv
grassnormal
#0930
Arboliva
grassnormal
#0931
Squawkabilly Green Plumage
normal
#0932
Nacli
rock
#0933
Naclstack
rock
#0934
Garganacl
rock
#0935
Charcadet
fire
#0936
Armarouge
firepsychic
#0937
Ceruledge
fireghost
#0938
Tadbulb
electric
#0939
Bellibolt
electric
#0940
Wattrel
electric
#0941
Kilowattrel
electric
#0942
Maschiff
dark
#0943
Mabosstiff
dark
#0944
Shroodle
poisonnormal
#0945
Grafaiai
poisonnormal
#0946
Bramblin
grassghost
#0947
Brambleghast
grassghost
#0948
Toedscool
groundgrass
#0949
Toedscruel
groundgrass
#0950
Klawf
rock
#0951
Capsakid
grass
#0952
Scovillain
grassfire
#0953
Rellor
bug
#0954
Rabsca
bugpsychic
#0955
Flittle
psychic
#0956
Espathra
psychic
#0957
Tinkatink
fairysteel
#0958
Tinkatuff
fairysteel
#0959
Tinkaton
fairysteel
#0960
Wiglett
water
What this Pokedex covers
Cobblemon brings the Pokemon catching and battling loop into Minecraft, and it implements over a thousand species. This is the reference for all of them: what type each one is, what its base stats look like, which abilities it can have, how hard it is to catch, and crucially what it is weak to.
Everything here applies to Cobblemon as it ships. Individual servers change spawn rates, restrict certain species or add their own, so check the server's own rules for what is actually obtainable there. Our ranked server list covers which servers run what.
Reading a species page
- Base stats are the species' innate potential, identical for every individual of that species. IVs, EVs and nature move the final numbers around them.
- Type matchups are worked out for the full type combination, so a dual type shows genuine 4x weaknesses rather than each type separately.
- Catch rate is the raw species value: higher is easier. Lowering HP and applying sleep or paralysis matter far more than which ball you use.
- Abilities marked hidden are the rarer third option.
Using it while you play
The fastest wins come from checking a matchup before a gym rather than after. Read the full type chart once, then use the per-species pages here for the dual-type maths. For where things actually appear, see the spawn biome guide.
The rest of the reference
- Evolution chains — every family, and what triggers each stage
- Egg groups — who can breed with who
- All moves — power, accuracy, PP and type for every move
- All abilities — what each one actually does
- Type chart — the full 18-type grid
- Glossary — IVs, EVs, natures and the rest of the jargon