Entrainment
normal
status
Copies the user’s ability onto the target.
Stats
| Power | None (status move) |
|---|---|
| Accuracy | 100% |
| PP | 15 |
| Priority | 0 |
| Category | status |
| Target | selected pokemon |
| Introduced | Generation V |
In game description
The user dances with an odd rhythm that compels the target to mimic it, making the target's Ability the same as the user's.
Pokemon that learn Entrainment
#0086
Seel
#0087
Dewgong
#0223
Remoraid
#0234
Stantler
#0311
Plusle
#0312
Minun
#0358
Chimecho
#0370
Luvdisc
#0427
Buneary
#0428
Lopunny
#0433
Chingling
#0531
Audino
#0542
Leavanny
#0548
Petilil
#0549
Lilligant
#0632
Durant
#0667
Litleo
#0668
Pyroar Male
#0674
Pancham
#0675
Pangoro
#0692
Clauncher
#0693
Clawitzer
#0701
Hawlucha
#0702
Dedenne
#0751
Dewpider
#0752
Araquanid
#0868
Milcery
#0869
Alcremie
#0921
Pawmi
#0922
Pawmo
#0923
Pawmot
#0974
Cetoddle
Seel
#0087
Dewgong
#0223
Remoraid
#0234
Stantler
#0311
Plusle
#0312
Minun
#0358
Chimecho
#0370
Luvdisc
#0427
Buneary
#0428
Lopunny
#0433
Chingling
#0531
Audino
#0542
Leavanny
#0548
Petilil
#0549
Lilligant
#0632
Durant
#0667
Litleo
#0668
Pyroar Male
#0674
Pancham
#0675
Pangoro
#0692
Clauncher
#0693
Clawitzer
#0701
Hawlucha
#0702
Dedenne
#0751
Dewpider
#0752
Araquanid
#0868
Milcery
#0869
Alcremie
#0921
Pawmi
#0922
Pawmo
#0923
Pawmot
#0974
Cetoddle
Showing the first 32. Availability varies by server, since some restrict move tutors or TMs.
Using Entrainment in Cobblemon
Entrainment deals no damage, so its value is entirely in what it sets up. Status moves are usually the difference in a close gym fight, and sleep or paralysis also make a wild Pokemon far easier to catch.
Check the type chart before relying on it, and look up specific targets in the Pokedex where dual-type multipliers are already worked out.