Encore
normal
status
Forces the target to repeat its last used move every turn for 2 to 6 turns.
Stats
| Power | None (status move) |
|---|---|
| Accuracy | 100% |
| PP | 5 |
| Priority | 0 |
| Category | status |
| Target | selected pokemon |
| Introduced | Generation II |
In game description
The user compels the target to keep using the move it encored for three turns.
Pokemon that learn Encore
#0025
Pikachu
#0026
Raichu
#0035
Clefairy
#0036
Clefable
#0037
Vulpix
#0038
Ninetales
#0039
Jigglypuff
#0040
Wigglytuff
#0054
Psyduck
#0055
Golduck
#0056
Mankey
#0057
Primeape
#0060
Poliwag
#0061
Poliwhirl
#0062
Poliwrath
#0063
Abra
#0064
Kadabra
#0065
Alakazam
#0066
Machop
#0067
Machoke
#0068
Machamp
#0069
Bellsprout
#0070
Weepinbell
#0071
Victreebel
#0086
Seel
#0087
Dewgong
#0093
Haunter
#0094
Gengar
#0096
Drowzee
#0097
Hypno
#0107
Hitmonchan
#0122
Mr Mime
#0124
Jynx
#0143
Snorlax
#0149
Dragonite
#0151
Mew
#0152
Chikorita
#0153
Bayleef
#0154
Meganium
#0165
Ledyba
Pikachu
#0026
Raichu
#0035
Clefairy
#0036
Clefable
#0037
Vulpix
#0038
Ninetales
#0039
Jigglypuff
#0040
Wigglytuff
#0054
Psyduck
#0055
Golduck
#0056
Mankey
#0057
Primeape
#0060
Poliwag
#0061
Poliwhirl
#0062
Poliwrath
#0063
Abra
#0064
Kadabra
#0065
Alakazam
#0066
Machop
#0067
Machoke
#0068
Machamp
#0069
Bellsprout
#0070
Weepinbell
#0071
Victreebel
#0086
Seel
#0087
Dewgong
#0093
Haunter
#0094
Gengar
#0096
Drowzee
#0097
Hypno
#0107
Hitmonchan
#0122
Mr Mime
#0124
Jynx
#0143
Snorlax
#0149
Dragonite
#0151
Mew
#0152
Chikorita
#0153
Bayleef
#0154
Meganium
#0165
Ledyba
Showing the first 40. Availability varies by server, since some restrict move tutors or TMs.
Using Encore in Cobblemon
Encore deals no damage, so its value is entirely in what it sets up. Status moves are usually the difference in a close gym fight, and sleep or paralysis also make a wild Pokemon far easier to catch.
Check the type chart before relying on it, and look up specific targets in the Pokedex where dual-type multipliers are already worked out.