Wonder Guard
Protects against damaging moves that are not super effective.
Full effect
This Pokémon is immune to damaging moves that are not super effective against it. Moves that inflict fixed damage, such as Night Shade or Seismic Toss, are considered super effective if their types are. Damage not directly dealt by moves, such as damage from weather, a status ailment, or Spikes, is not prevented. This ability cannot be copied with Role Play or traded away with Skill Swap, but it can be copied with Trace, disabled with Gastro Acid, or changed with Worry Seed. This Pokémon can still use Role Play itself to lose this ability, but not Skill Swap. If this Pokémon has a Substitute, this ability will block moves as usual and any moves not blocked will react to the Substitute as usual.
In game description
Its mysterious power only lets supereffective moves hit the Pokémon.
Pokemon with Wonder Guard
Using Wonder Guard in Cobblemon
Abilities are passive and always active, so Wonder Guard costs you nothing to run. If it is marked hidden on a species above, expect it to be harder to obtain: servers differ in whether hidden abilities come from breeding, an Ability Patch, or events.
See the Pokedex for which abilities each species can have, and IVs, EVs and breeding for how to actually pass one down.